#ifndef CLIENT_NETWORK_MANAGER
#define CLIENT_NETWORK_MANAGER
#include "NetworkManager.h"

class ClientNetworkManager : public NetworkManager
{
public:
	ClientNetworkManager(void);
	virtual ~ClientNetworkManager(void);

	virtual void Init(void);
	virtual void Shutdown(void);

	void SendToServer(Packet* packet);

private:

};
#endif